In this way, Carl kept practicing his magic until noon. Then he put away his wand and returned to the dining room to eat and replenish his energy.
Wizards in this world do not consume their own magic power when casting; as long as they wish, they can continue casting magic.
The power of their magic depends largely on their mastery of its principles, their proficient control, and the maximum output their magic can produce.
For ordinary wizards, a simple Firemaking Charm might produce a small stream of flame, but when someone like Dumbledore casts it, it transforms into a raging sea of fire.
To Carl, a wizard's bloodline seemed more like a magic converter.
As long as the person kept casting, their body would absorb energy from the surroundings and transform it into magic power.
So under normal conditions, a wizard can perform magic endlessly — the only limiting factors are physical and mental fatigue.
This stands in contrast to a ninja's chakra, which comes directly from their physical and mental energy.
Once their chakra is drained, they become powerless, and if they deplete it further, it can lead to death.
This is precisely why the Multiple Shadow Clone Technique is classified as a forbidden jutsu — it drains vast amounts of chakra instantly, and for a ninja with weak chakra, it can be fatal.
This also explains Kakashi's struggles with the Mangekyō Sharingan.
Because the Sharingan isn't his by birth, it constantly drains his chakra, making it hard for him to perform large jutsu in battle.
Of course, whether it's ninjutsu or magic, each has its pros and cons.
Ninjutsu's greatest advantage lies in its ability to be performed even in a barren environment, without needing an external energy source.
Meanwhile, the greatest advantage of magic is that, as long as there's energy in the surroundings, a wizard can keep casting without depleting their own resources.
Some wizards have a deep understanding of their magic and their own bloodline, allowing them to convert energy faster and more efficiently, making their casting more powerful and more sustained.
Of course, Carl has both — which means he doesn't need to suffer from the disadvantages of either.
He simply needs to find a way to maximize the benefits of both.
After lunch, he continued his magic practice in the afternoon.
In the evening, he turned his attention back to his books, absorbing more advanced magical knowledge.
This routine continued for a whole month.
On November 16, 1926, in the basement of the Foley family manor, Carl raised his wand and cast a powerful combination of charms on the man in the suit who looked nearly lifeless:
"Forget everything… and fill it with a false memory!"
The Forgetfulness Charm and the False Memory Charm struck the man in the suit in quick succession.
A moment later, Carl asked him:
"What's your name? Where do you live? What's your job?"
The man in the suit looked confused for a moment, then nodded and answered in a dazed voice:
"My name is Andrew . I live in New York. I'm a professional pig farmer. Who are you? Where is this?"
"It seems the magic has taken hold. His original memories are gone."
Carl nodded in satisfaction.
He then finished by casting another Forgetfulness Charm, reducing the man to an idiotic state.
After nearly a month of hard practice and trial with these Muggles, Carl had mastered most of the magic that Tom Foley knew — and even a few additional techniques.
If we were to measure pure magical prowess, his control over some of these charms now exceeded Tom's own.
This improvement came while using Tom's wand. If Carl were to draw the Elder Wand from his mission space, his power would be greater still.
A wand is a magic enhancer. Without it, casting is nearly impossible — but knowledge of magic and a strong bloodline are just as crucial.
So the greatest wizards, those who can perform magic without a wand, are true masters of their craft.
The more a wand resonates with a wizard, the more power it can help bring forward.
As for legendary wands like the Elder Wand, their power is immense.
For weak wizards, it lets them perform magic far above their ability; for strong wizards, it adds less, because their power is already near its limit.
Of course, the Elder Wand certainly provided a boost — when Carl tried it, the power of his magic jumped by nearly 50%.
If Grindelwald were 50% more powerful, it's hard to imagine him losing to Dumbledore in their showdown.
"I wonder if Grindelwald still has the Elder Wand."
Carl turned the ancient piece of wood in his hands and contemplated.
The Elder Wand in his possession was a quest reward from the Marvel Main World.
If Grindelwald still kept the original, it meant the quest panel might be able to produce copies of powerful items from different worlds.
If it was gone from his possession, it meant the quest simply retrieved it from whatever world it originally belonged to.
"Forget it… that's a question for another day."
He put away the Elder Wand and drew Tom's wand instead.
"Apparition!"
With a crack like a small explosion, Carl vanished from the basement.
He was barely proficient in Apparition now — far from perfect — but it was enough for him to travel instantly.
As night fell and the streets of Diagon Alley grew quieter, Carl appeared in a dim corner of the alley.
He drew up his hood and walked toward Knockturn Alley — the darker side of Diagon Alley — where shady witches and wizards frequently gathered.
What was Carl going there for?
He certainly wasn't there to buy contraband or make a deal.
He was there to find a dark wizard… someone suitable to kidnap and bring back for his experiments.