Body Mod Cheat Sheet:
Perks:
Peak Human Body [Free]:
Your body's a work of art and seems to be sculpted by Michael Angelo himself, complete with broad shoulders, lean muscles, and curves and slenderness in just the right places. This comes with some benefits, Jumper. You can easily keep up with olympic level athletes in all the divisions and even break a few of their records, your stamina also allows you to compete back to back and even join triathlons to "finish your workout" afterwards. I'm sure your significant other(s) will enjoy this stamina... You're a peak human and essentially even an objectively 10/10 in terms of attractiveness. Your body is also in perfect balance with your strength, speed, and flexibility being linked and in perfect sync with one another. Break powerlifting records, break the 100 meter dash sprint, and then bust some sick moves in ballet. Oh before I forget, of course as part of your body your face is naturally included in the 10/10 scale. You're "hawt", Jumper.
You never need to brush or floss, having perfect teeth and a great smile, your hair is always perfectly done up in whatever style you want it in, and if you don't want to shave you simply won't need to, facial or body hair simply not growing until and unless you want it to.
Furthermore, you have perfect control over your fertility, and menstrual cycle in the case of females. Any sexual partners will believe you when you tell them you are protected, as long as you are telling the truth. Your voice is equally incredible in some way, whether it be sexy, commanding, soothing, or just pleasant. Your body scent is either extremely pleasant or you have no scent at all, and you can switch this at will.
One For All [Free]:
Alt forms? Who needs them? You possess an incredible biology which allows you to merge and blend any of your alt forms seamlessly together into a single form. You can also take the appearances of any specific alt form and still use all the different abilities of your other forms. Dinosaurs, Saiyan's, Kryptonians, Cyborg - any race you pick up will be merged into this perk and their abilities will be Fiat-Backed to work in future jumps. How your standard form now looks is up to you. Maybe you still look like a normal human, or a Saiyan with their tail. Furthermore, any scans or checkups will only show you as the specific species you have chosen to present yourself as.
Mind and Soul Defense [-100 CP]:
Your mind and soul can never be altered or tampered with negatively. Mind control, mind reading, fear auras, soul attacks, etc. all are ineffective against you. Nobody will be able to control you or your soul, your mind and soul hold firm against any detriment and you'll always be yourself. You'll also instinctively know when someone or something tries to tamper with your soul or mind and always know what exactly they tried to do.
Poison and Sickness Immunity [-100 CP]:
Now your body will always be healthy. You're immune to any kind of sickness, toxin, or poison and you could even ingest spoiled food without getting sick in return. You're the perfect person to have on their team in a zombie apocalypse. You'll also instinctively know when any kind of poison, toxin, or sickness has entered your body and what kind they exactly are and what they would usually do.
Theft Defense [-100 CP]:
You are immune against any attempts of stealing or even copying your abilities nor your DNA. An energy absorber can't absorb your energy, life force stealers are useless as well, the sharingan can't copy your techniques, crazy scientists can't make weird clones of you, etc. You get the gist. You'll always instinctively know if someone or something attempts to steal or copy your abilities, and you'll also know who it was that attempted it. This also extends to any technology you create.
Body Mutilation Immunity [-100 CP]:
Your body is immune against any attempts to morph its original shape. Body morphs are loath to discover their futile attempts as your body will always keep its ideal state and shape. Your muscles and fitness also will never stagnate no matter how long you laze around, your ideal state always rings true. Your body is also immune to mutilation and reality sees it fit to protect you against losing body parts. Your bones can break, your organs can rupture, your tendons can snap, but you can heal from that. This protects you against any mutilation an ordinary human couldn't naturally fully heal from. And now you'll never lose an arm, leg, tooth, eye, organ, etc. Not in disasters, accidents, or even planned attacks. You might still be in such situations but you'll never be mutilated. Villains just don't even plan to or think about mutilating you, and disasters and accidents might just harm you in a non-mutilating way.
Peak Human Mind [-200 CP]:
Steven Hawking, Albert Einstein, the guy who decided to stuff cheese into pizza crust. You're of the same ilk as them, Jumper. Maybe not with their questionable sexual behaviors, but definitely with their innovative mind and intelligence. You have an IQ upwards of 200 coupled with an eidetic memory that's also retroactive, and also has perfect recall. Your mind is optimal for multitasking, and your intelligence doesn't hinder you from enjoying even the simple things in life. Peak human mind doesn't only mean peak intelligence, it also means peak peace of mind. No matter what knowledge you possess, you'll always be able to relate to other people even if you're leagues smarter than them. You'll never feel alienated due to your intelligence and you can even feel peace in living life like an ordinary human if you wanted to.
Talents:(+600 CP/+4 Discounts)
Martial Talent [Free]:
You're a natural born fighter. Fighting is instinctive for you and it comes to you as easy as breathing. You pick up and learn all kinds of combat related abilities at an absurd pace, be they unarmed, with firearms, or even with weapons. You also always perfectly know how to use any of your powers for combat, and even know how to integrate them in your fighting style. Alongside that you can cannibalize and integrate different martial arts and even the fighting style of opponents into your own, leaving you with a perfect blend.
Social Talent [Free]:
You're a natural born social butterfly. Any kind of social situation comes naturally to you. You can perfectly read the room, understand social cues, read between the lines, spot lies and deceit, and even cold read people. You're a perfect public speaker, can effortlessly lie, know what to say in any situation, and even know when to shut up. You're the perfect politician, Jumper... How scary... Your ability with words might also land you a few dates.
Esoteric Talent [-200 CP]:
You're a natural born magician. Mystic arts and the usage of esoteric energies like ki or chakra come naturally to you. You understand the soul and your energy pools will grow massively the more you use your powers. Magic and similar skills are instinctive to you. You rapidly learn any mystic arts you encounter, and your abilities will improve at the same absurd pace.
Mental Talent [-200 CP]:
You're a natural born egghead. Studying and furthering your education comes naturally to you and you never grow bored of it. You can speed read and instantly process any information you've read. You instinctively form new and pick up already existing context clues, you passively pick up information from your surroundings, and your brain processes information at least twice as fast as the average human. The rate at which you learn new skills has also been boosted, this includes the learning boosters of the other talents.
Immortal Talent [-200 CP]:
You're a natural born immortal. The unaging kind. You never age past your physical prime once you've reached it, you can live for millennia and never grow bored of it, you know how to hide your immortality from the public and government and know how to forge and get the right form of identification. Love and marriage comes easy to you if you actively seek it out, and you'll never be hindered to find new love due to past lovers. You'll always be able to move on in life.
Fox Talent [-400 CP]:
You're a natural born fox with a perfect hand for seduction. Sex and romance comes instinctively to you. You can have your preferred sex eating out of your palm and have them worshiping your feet in just a couple conversations and meetings. Both your voice and touch are alluring and send shivers down their skin, your voice and touch literally enticing them. They'll always be left craving more and more. You instinctively pick up what your targets want you to say or do, both inside and outside the bedroom, and know how to twist their desires if it's something you'd rather not do. Your partners in the bedroom will never be left unsatisfied, no matter how many parties were involved, and they'll definitely never be able to forget you. You always find room to improve, and the rate at which you pick up new fox abilities and improve your old ones is absurd.
Two Free Items: Items return to you the next day if they are lost or destroyed before you can use them. These items will also regenerate two times after they're used in such a way that you can use each item you bought 3 different times for 3 different Jumps.
Personal Homestead [Free]:
This pocket dimension is your very own personal respite from the many worlds of your journeys and do not worry no one can find this pocket dimension, and you need not worry about harmful influences entering this world either as it is completely hidden from the sight of even the most powerful beings. Here, you find a warm and inviting home which you have shaped and crafted to your exact specifications. You can create this home in any way you wish - from a quaint cottage to a sprawling castle - and can design it to fit any kind of environment and climate. The pocket dimension provides you with a space to relax and regroup in between adventures and other travels, allowing you to take a break from the trials and tribulations of the world around you. Even better, time flows differently here and days can seem shorter or longer, depending on your needs. Inside your Homestead, you find that ailments to your body, mind, and soul slowly heal, restoring you to your best possible health in addition to the fact that with time your items can be intrinsically linked to this dimension in increasing its size. Finally, you find yourself surrounded in a sense of safety and peace, giving you the strength to continue on your amazing adventures.
Elixir [Free]:
This red elixir comes in a glass bottle and it has mystical effects when drunk that cures anyone of any ailments they have, be they mental, bodily, or even an ailment affecting their soul. Everyone who drinks this elixir will change into the prime version of themselves. They'll become more healthy, smarter, their body morphs into its ideal form, and they become as beautiful as humanly possible for them. This elixir doesn't work on anyone that has already died, although strangely it works on the undead and even cures them of their affliction. This can only be used once every five years.
Generic Naruto Fanfiction:
Origin: Prodigy
Age/Gender: 7/Male
Location: Konohagakure
Time: Three Days After The Uchiha Massacre
Total Jump Time: 14 Years
Perks:
Masked- (Free): A proper ninja does not reveal themselves until it's too late for the enemy to do anything about it. Not their true power, and certainly not whatever they're feeling. You are now a master role-player and infiltrator, capable of putting on a flawless act that could fool anyone short of the most discerning and perceptive people alive, and often even them.
You'll never even hint at possessing any ability or knowledge you couldn't reasonably be expected to have. Neither will you ever express a visible emotion that you don't want to. And unlike many long-term infiltrators you will never 'lose yourself' in a role or emotionally confuse a cover identity for the real you.
You could easily spend your entire life since infancy pretending to be the village idiot while actually having the power and knowledge to beat up a Kage, and leave everybody none the wiser. In addition, you have exceptional talent at both henge and mundane disguises.
Chakra Coils- (Free): The basic ability to use chakra, as represented by " chakra coils " that are a nebulous part of your body and/or soul now. You have top-quality chakra coils which would place you in the top 5% in this world in terms of both capacity and control. After this jump your chakra system and body continue to function just as they do in this world, retaining any improvements or additions made along the way. You may also, if you choose to, induce the development of chakra coils in other people simply by pushing some of your chakra into them.
Academy Training- (Free): You already have all the basic training necessary to start on your career as a ninja. Your physical stats and resilience are what civilians would call ' peak human ' and you can mold chakra, use kunai and shuriken, do the academy three jutsu (henge, kawarimi, and bunshin), and have learned a basic taijutsu style. You've even studied ahead a little and learned tree climbing, chakra-boosted jumping, and several D-rank techniques.
Elemental Affinity- (Free): Not much to see here. You have an extremely strong elemental affinity in one of the five primary elements of this world, those being Fire, Wind, Water, Earth and Lightning. The first purchase of this perk is free.(Lightning)
Nerves of Steel- (-100 CP): While it may not seem like it, looking at canon and indeed, several fanfics, the fact remains that Ninjas can need to do some very bad things every so often. As such, being waffling or weak in any way doesn't suit you at all. You have the grit and will of a veteran soldier, as well as the ruthlessness and implacability of a true, cold blooded assassin. No matter what happens, no matter what is lost, the mission must go on, and so it will.
It doesn't matter if you've lost a limb and have another paralyzed, nor does it matter if you have to wade hip-deep through a pile of human entrails that you just pulled out of their original owners ' bodies with your bare hands. You will have the will to do what needs to be done, and never forget that it really did need to be done afterwards.
Finally, your unshakeable nerves mean that you are entirely beyond such things as hesitation and indecisiveness in the face of the enemy. Your reaction time is so instantaneous that it borders on precognition, and you can think as calmly and clearly in the midst of the most chaotic situation imaginable as most people could while sitting in their armchairs.
Unsealable- (-100 CP): While it tends to come with its advantages, a world with myths and legends run rife can have its share of issues, among them the fact that certain races have certain weaknesses they just can 't seem to be able to overcome. For example, Bijuu can be sealed, demons can be destroyed with holy powers, and so on and so forth.
You might just be the exception to this rule. While you're nowhere nearly immune, you find that you have a significant resistance to your race or species ' traditional weaknesses.
In humans this appears as a dramatically strengthened constitution, letting you take all sorts of poisons and diseases and suffer only minor effects, while a Bijuu is much more difficult to seal, and demons can resist influences that would control or hurt them in similar ways.
Please Return!- (-100 CP): People are incapable of denying to themselves or failing to realize when something you've done has helped them. This doesn't necessarily mean they might not still express ingratitude or scheme to use you for their own benefit, depending on what kind of people they are, but it does mean that even your worst enemies will still acknowledge your true value.
This perk can also act as a general leadership buff because your followers will always truly see how your decisions and deeds have acted for their benefit; no amount of enemy propaganda can spin away your accomplishments.
Your people will always know in their hearts when their leader is truly worthy of their trust. This effect obviously does not help you unless you actually are a good leader, mind you. Fortunately, it also doesn't broadcast when you've been a bad leader; people will have to find out about your errors or misdeeds on their own.
Shinobi- (-100 CP): What with all the screaming jutsu names and giant fireballs and kaiju summoning, it's like these people have entirely forgotten that ninja are supposed to be stealthy. Well, good thing you're here to remind them. You are a true Ninja, a true 'Old School' shinobi. You have ungodly dexterity, patience and sheer skill at sneaking. You could sneak through a village full of ninja at high alert while wearing bright orange, and your skills at lockpicking, picking pockets, stealing, sneak attacks and the like, trades which demand stealth like this, are just as ridiculous.
In addition, you no longer need to cry out any of your jutsu's names, being able to just execute any and all of your techniques without even uttering a word. You're also a dab hand at using the more 'traditional' ninja methods of dealing with people, such as poison use and various practical assassination techniques that don 't require engulfing your hand in lightning and running in a straight line at someone.
Finally, while you do not gain any supernatural abilities related to stealth, you can maintain any abilities you do have in just about any condition, be it drunk, injured, or unconscious.
Ninja Therapist- (-200 CP): If there's one thing Naruto fanfic has made plain it's that the Elemental Nations are suffering from a dire shortage of mental health professionals. Well, until some come along you 'll have to do. When it comes to mental issues, hang-ups, long held psychoses and deep-seated emotional issues, you are the ultimate panacea. It's almost supernatural with you, the way it works. You have a solid understanding of how people's minds work, how to tell when one isn't healthy and how to get it there.
You can do it through conversations, proper treatments… or you can do it with a bare-knuckle fight. It's weird, but whatever you do, even the worst mental issues can be resolved by you in hours, if not minutes. Of course, you didn 't get this good at sorting through other people ' s shit by completely ignoring your own. You are a generally well-adjusted, mentally stable person and can remain so even through the normal stresses of ninja life.
Lastly, this works on every single sapient being you come across, regardless of how incomprehensible their minds must normally be to you. Someone's gotta teach the bijuu to stop hating eh?
Kyuubi-chan- (-200 CP): It can be a daunting prospect to be set face-to-face with beings of terrifying power and might, such as demons or gods. You, however, are special. You find that you have something about you, like an aura, which immortal and powerful beings find rather soothing and pleasing.
In addition, your mental faculties are such that you remain entirely unaffected by the status and power of the people you're interacting with, able to treat them like you would anyone else. Indeed, it's almost as if something out there wants you to form relationships with such entities, because they tend to be open-minded towards you even if they normally wouldn't be at all, and you have inordinate luck and skill at charming and convincing them.
You could talk to a demon and get them to become anything from your friend or lover, convince proud clans or species to become your summons and/or friends, get princesses and priestesses interested in bearing your children, and in general, the more powerful and distant a figure is, the easier you find it to get close to them.
Takeover Expert- (-200 CP): Being exiled from the only home you've known is a rough deal, however you put it. Good thing you have a tremendous ability to make other places yours. Both as your home, and yours. You are a superb general and tactician, having the ability to turn around wars and battles simply by your presence.
Furthermore, you have ridiculous charisma and charm, allowing you to win the hearts and minds of people as easily as you win battles against them. You are the type of person who could unite a hundred warring provinces into an empire, or take over a foreign ninja village as it' s Kage mere years after arrival, or even make a new village out of ragtag groups of missing nins and runaways.
Brilliant Mind- (-200 CP): You are a genius, in the true sense of the word. Your IQ is in excess of 200 and your mental processes are optimized to where you have a truly perfect memory; unlimited storage, perfect indexing, instant recall, fully retroactive, all the perks. Furthermore, your intelligence is so boosted that you can easily detect any attempts at genjutsu or other methods of tampering with your thoughts, memories, or perceptions, and can block them with trivial effort.
Simply put, you're immune to any attacks that target your mind in any way, shape or form. It doesn 't matter if they're magical attacks, mind control or some semi-mythical doujutsu technique, they bounce off of your mind without leaving any mark at all.
Clan Restoration Act- (-200 CP): The dream of perverts everywhere. You now have the legal right to take multiple spouses and/or as many concubines as you can afford.
They will all get along with each other if possible, even get into relationships together, or agree to mostly ignore each other if not, and neither they nor anyone else will have any objections to your indulging in this type of arrangement.
Furthermore, your charm, looks and sheer sex appeal are massively boosted. You also possess sufficient talent, endurance, and time management skills to ensure that none of your harem ever feels shortchanged for "affection ".
Perfect Control- (-300 CP): Okay, whoa. This is quite nifty! Your chakra control is now utterly, absolutely perfect, which means that no matter how much of it you use and how many different manipulations you do at a time, you never waste so much as an iota of it, retaining absolute pinpoint control at all times. And chakra isn't the only thing you can control so finely, either. Welcome to the world of perfect muscle control and coordination.
You have utterly inhuman mastery over each and everything in you, your energies and your body, so strong that it never frays, let alone breaks, no matter what. You can manipulate chakra with your mind alone, and thus perform any Jutsu you know without the need of hand seals at all. In future jumps your control over your bodies expands to cover any other bodies you may acquire, and you can control any and all powers and abilities you acquire just as finely as your chakra.
True Genius- (-300 CP): Oh, wow. There's geniuses, there's legends… then there's you. Not only do you have vast potential in just about every Ninja Art out there, but your ability to master new skills, arts, techniques, or anything else is utterly absurd. You pick up the basics of new things almost immediately and improve from there at dazzling speed; a month of hard training would give you the sort of gains that an average ninja would spend a lifetime trying to achieve.
This works for everything learnable or trainable, in this world or any other. Physical development, chakra capacity, you name it. And you never need to waste time laboriously practicing or reconditioning what you have already learned; your skills and abilities will remain razor-sharp no matter how long they are left unused.
Better still, what real genius ever needs to rely on others? You could teach yourself how to become a seal master just from reading the textbook, learn advanced jutsu from half-legible scrolls fished out of the garbage, and master new taijutsu styles by secretly watching other ninjas perform their daily kata. Nor do you suffer any bottlenecks or 'down ' periods in your training. Every step on the path to power is as simple and obvious as the very first one, when it comes to you.
The only limitation on your ability to learn new skills, techniques, or abilities is that you cannot create new information from nothing or train in powers or special abilities that you don't have the capacity to use. Lastly, the very first lesson you learned was that genius is wasted without the proper application. Your work ethic is excellent and you not only have the dedication to keep grinding away for prolonged periods of time but actually enjoy doing so.
Jinchūriki Boosted: Normally there would be a solid limit to what you can achieve even with the many boons this perk grants you. There are certain things you just don 't have innate skills for, elements for which your affinity is just not there. No more of that.
As long as something is not completely, utterly impossible to use outside of one specific bloodline or some-such, you find that you develop a deep, vast potential for it as soon as you encounter it, and are able, from that point on, to train it just as effectively as you can everything else. In addition to this, you find that the limits to what you can learn, at least, are simply gone. Even though you may not be able to use them, you can now learn any and all techniques, styles and similar, regardless of whether or not it's supposed to be possible for you or not.
And regarding those skills and abilities that are specific to bloodlines or similar, you find that you need to collect a sample of the relevant type, such as DNA from the specific bloodline, or just some blood from that specific race, or a sample of the energy required, before your beast can integrate them into you too, and grant you the same potential, up to and including making you a Hybrid of the race in question, one with all its strengths and none of its weaknesses.
Real Hokage- (-400 CP): It can be easy to stumble into positions of leadership and/or authority. Becoming a team leader, a Kage, a Clan Head or even conquering an empire, depending on your skill and luck, can be done, and even done easily. Ruling them, on the other hand, is a whole different kettle of fish… for others, at least. You are different. You have a gift for all aspects of rulership and administration that makes you among the very best.
This includes everything, from managing the national finances to developing infrastructure, playing at and countering courtly intrigue and assassination games, keeping a finger on your subordinates ' games or competing with other clan leaders in your village, or even other Kages as a village leader yourself. In addition to the fact that you find yourself easily dealing with the dreaded paperwork that usually plagues such leaders.
You know what missions to take and give up, how to develop alliances, who to assassinate and who to oblige, how to root out corruption and inefficiency, how to correctly pick out and train useful ministers and subordinates to delegate to… in short, everything you need to both shape whatever organization you ' re leading in your own image completely and utterly, and to bring it to ridiculous, obscene levels of prosperity and power.
Finally, you can choose one person per organization you lead to take as your deputy/heir, and pass on a lesser version of this perk. No one will question the legitimacy of this heir you have chosen.
Ancient Tongue- (-400 CP): Somehow, through an accident or fate, you encountered one of the ancient tongues of the world, maybe the Celestial or Infernal, or something similar. This has changed you, and made you… better, in certain ways.
First, you have a ridiculous aptitude for all languages, mortal, immortal, divine or demonic. Simply by encountering them once you can learn how to read and speak the language flawlessly and fluently, no matter if it's just a dialect of a language you already speak or the language The World Was Written In.
In addition, you become an absolute master of fuuinjutsu, capable of doing things with it even the greatest master would gawk in awe at. You can set up things like Konoha's shields, seal terrible and powerful entities into objects and things to harness and manipulate their powers however you please, make storage seals, explosive tags, seals to support jutsus or ones that hold whole Jutsus in stasis, or even other, more exotic effects… basically everything you see seals doing in Naruto fanfics.
This carries over to similar skills, anything to do with inscriptions or runes like warding and enchanting or cursing in the future too. Not only do you learn the skills reserved to mortals in such fields, but even the stuff of heavenly or hellish libraries is not beyond you now.
Innovator- (-400 CP): It's a pain, isn 't it? Seeing all these people who just don't seem to realize how much they can do with their incredible powers. Well, that's not something you need to worry about, at least. You have an incredible imagination, coupled with a ridiculous degree of technical capability. You're able to come up with new uses for practically anything and everything you see, from jutsu to seals.
Whatever it is, you just seem to 'know ' how to apply them in all sorts of clever, innovative ways to achieve great results. This is only a side-advantage though. Your real skill lies in playing around with the techniques and abilities themselves. You have a ridiculously great ability to modify, break down and recreate any and all techniques, be they Taijutsu, Genjutsu, Ninjutsu or even specific bloodline applications.
You don 't actually learn them any faster but once you have learned them your mind unleashes a veritable flood of ideas for improving them, applying them in ways no one has ever thought of, boosting their power or broadness though simple tricks, merging disparate techniques, lifting principles and elements from one and applying them to the other, coming up with new variants... and these are just a few examples of what you can do to them.
If it still needs to be said, this also massively advances your ability to come up with new tricks and techniques, and lets you easily combo any already-compatible skills and abilities for maximum synergy.
Unlimiter- (-400 CP): Your potential knows no bounds. Even with everything that chakra can do, other ninjas eventually reach a limit on how strong or fast or agile they can be, how much chakra they can store or channel, etc.
But not you. Never you. You have the capacity for limitless growth inside of you, breaking all of the natural limits on the human body, mind, or soul. With enough training you could eventually grow to equal the gods, and then to surpass them.
Furthermore, your potential stands unlimited in another way as well. Normally, gaining a skill or ability changes people. Muscles develop along a certain way, the nature of their chakra changes, and a thousand and one other things. The point is that this tends to reduce the extent to which they can learn other things.
With you… that just doesn't happen. No matter what you learn and what you train in, your ability to master other skills remains completely unaffected. It doesn 't even matter if it's somehow a requirement for you to toss aside other arts to progress in one, you can ignore that and go right ahead all the same.
This applies to any skills you have already acquired as well. Time, atrophy, curses, nothing short of jump-fiat can make you lose an iota of your ability, come hell or high water. Even deliberate attempts to cripple your capacity will always fail short of actual destruction of the relevant body parts. In case the last does happen, you can be assured that while this does nothing to speed it up, you will heal from such damage.
Finally, you yourself are also protected from the effects of your arts, such that even the most dangerous techniques or abilities you ever use can only do temporary damage at worst, even if said damage is an intrinsic part of their function.
Kekkei-Genkai- (-400 CP): Ah, some of the best stuff in Naruto. You have a Kekkei-Genkai, a Bloodline Limit of your own, which lets you do things few others can ever match! You receive 1000 BP (Bloodline Points) to spend in the Kekkei-Genkai section. In addition, this purchase gives you control over your bloodlines, specifically the part about it passing on to others. You can pick and choose if you want your children to inherit your bloodline(s), to exact and intricate details.
Finally, should you so wish, your bloodline, not to mention any and all other powers and abilities you may have that can pass on thus, will always, always breed true, no matter how many generations pass or how much the blood is diluted. You can also choose to pass on a weaker copy of this perk to your children, and they to theirs. This Perk may only be bought once.
True Name- (-600 CP): Whoa. Ookay, this is some deep stuff, man. Something happened. Maybe it was a great quest, some memories from another life, maybe you glimpsed something mankind was not supposed to see. However it happened, you have discovered your True Name. This is the truth of who you are, all of it, the summation of every " you " that ever was, could have been, will be, or might be. And knowing it grants you quite a bit of power over yourself.
Firstly, this means that it's no longer possible to drive you mad or corrupt you, even by things which would normally find doing so a trivial effort. You know yourself. No matter what actions you might perform, what you might witness or be exposed to, your True Name remains the core and truth of you and all else just slides off, leaving you unmarred.
The same effect also shields your soul from any and all attacks whether it be mundane or magical, whether the perpetrator is some petty torturer or a celestial spirit. Your soul, sense of self and willpower are absolute, boundless and inviolable, come what may. Neither can your True Name be used against you, or knowledge of it pass on to others save by your own will and desire.
Beyond this, truly knowing yourself places your heart at ease and lets you draw out more of it from within you. Simply by meditating upon your True Name you find that your soul grows ever-so-stronger, growing richer for the experience, and immensely benefiting your comprehension of all things related to your mind, soul or spirit.
Finally, your enlightenment will avoid the traps of stasis or hubris; from now on your soul will develop only for the better and never for the worse as you walk the road towards the better you, the you that you really wish to be. No more self-deception, no more blind alleys.
Jinchūriki (Capstone Booster)- (-600 CP): You are a Jinchūriki, a human sacrifice made for the sake of your family, village or nation. A being, ancient and eternal, of virtually unfathomable power was sealed within you, when you were but a child. While this tends to be a rough deal, it does have its advantages. First, you have regeneration, capable of healing anything short of lost limbs in minutes if not seconds. Secondly, your senses are boosted to a massive extent, granting you heightened senses of smell, hearing, and even sight. The better senses provided by Jinchūriki are equal to two purchases each tuned to sight, smelling and hearing of the Sensory bloodline perk.
Apart from that you have access to all of the beast's vast power providing you not only with a massively, ridiculously, boosted chakra capacity and very nearly inexhaustible chakra regeneration, but the same for any other energies you may use. Indeed, all powers are the same to the beast, as it converts any and all energies to any other with little effort.
In addition, unlike many Jinchūriki you have reached a perfect harmony with the entity sealed within you. They don't blame you for their predicament and have developed a very amicable relationship with you, the details of which are up to you to decide. Not only can you freely use its chakra cloak, chakra tails, bijuu bomb, etc, but you also have all of the wisdom of an age-old being at your disposal along with its experience in the world, it having witnessed various techniques and things most people cannot even imagine. This last part manifests as the boosts which this perk provides to each of the origin capstones, with the specific interactions detailed at the capstones themselves.
Plot no Jutsu- (-600 CP): Are you even taking this seriously? It's like you're treating this world as your own personal playground or something. How many fortunate coincidences can one ninja benefit from, anyway?
You're obscenely, ridiculously lucky. Bad luck never touches you, random events almost always go your way, you practically trip over things that you go searching for or will need later, and your enemies keep suffering from convenient attacks of stupidity, such as helpfully explaining how their powers work so you understand how you'll " never " be able to defeat them.
This is not an "I Win " button. If your stupidity reaches the point where you are outright begging the universe to come smack you, it will. Still, the amount of crap you can now get away with before you reach the 'too stupid to live' threshold is downright mind blowing.
Jinchūriki Boosted: It turns out that luck and probability are like a cloth, and people are but insects walking on it. You were already a stone that pulled both towards you; now, with the weight of your beast added, it's grown really rather ridiculous. You are now the eye of Fate's hurricane, completely immune to precognition, postcognition and any similar abilities. The beast's might has brought you outside of even Fate's reach, and unless you will it, no binding of fate, prophecy or destiny can stay your hand when you want to do something.
Furthermore, your luck reaches beyond yourself to cover even your plots and desires now; it's almost as if there's an omnipotent author out there who is warping causality to help ensure your success. Even your most half-assed lets-hope-we-get-lucky decisions are karmically boosted, to the point where the vast majority of the time they 'll work just as reliably as an actual well-made plan!
And if you're actually competent at plans, then your enemies will need either the keikaku doori of the gods or else a plot armor/armor-piercer of their own to match you.
Items:(+600 CP)
Ninja Weapons- (Free): You have a pouch full of all kinds of general use ninja weapons, like shuriken, kunai, senbon, each of multiple kinds and sizes, up to and including things like fuuma shurikens and the rest. It also has many spools of ninja wire, along with the other slightly niche materials, and everything is of the very highest quality, prime Higurashi product. No matter how many of these you take out, there are always more, and you always pull out exactly what you were meaning to. Strangely no one ever seems to question this, maybe they just think you have a lot of storage scrolls in there? The items you take out eventually disappear after use.
Summoning Contract- (Free With Jinchuriki): You have backup! Well, in a way. You have signed a Summoning Contract with a clan of ninja beasts, and they are ready and eager to come to your aid whenever you can muster the chakra to cast the Jutsu! For 200 CP it's a normal clan like the Toads or the Snakes, while 400 CP gives you a 'Mythical' or 'Divine ' clan, like Dragons, or Phoenixes or White Tigers… you know how it goes.
Jinchūriki receives one 400 CP purchase for free. With time, your summons may impart certain techniques that would make you a 'Sage ' representing their Clan, as well as any other benefits they provide in the fanfiction you choose to go to with this jump.
Shadow Clones- (-100 CP): Ah, shadow clone no jutsu. The signature jutsu of the Naruto franchise. And now you can join in on the fun. You have a copy of a technique scroll for the shadow clone jutsu, of such quality that an idiot could teach himself from this thing in virtually no time at all. It even has safeguards built-in that eliminate any possibility of killing yourself by putting too much chakra into it, or getting a headache from too many clones dispelling at once or anything like that.
The worst that can possibly happen is that it fails to work. You still can only make as many shadow clones as your chakra can support but outside of that you can feel free to abuse this handy jutsu for training, decoys, diversions, paperwork, chores, or whatever else you can imagine. In the event that this technique is supposed to have some additional features in the particular fanfiction you go to, or even a better version, this scroll will contain both versions.
Shadow Clones, every fanfic has its own idea of how much chakra it takes to use shadow clone no jutsu. As a rule of thumb, if the fic you're using doesn't give a firm guideline assume one at minimum if you buy the scroll with CP or are chunin level, up to half a dozen or so with the average Jonin's chakra supply, several dozen with a Kage-level chakra supply and go nuts if you're bijuu-level or above.
Unique Uniform- (-100 CP): While you wouldn 't think so at first thought, clothes are certainly very important for ninja around here, and just as varied. Jumpsuits, trench coats, chains and bandages, even big ropes can be found as part of outfits. Well, you have your own, now!
This is your own unique outfit, designed completely to your tastes. And it has certain unique features. First, it protects you perfectly from any and all weather or environment situations. Excessive cold, heat, whatever it may be, you don 't feel a thing… so long as it' s weather. No tanking Jutsu. Secondly, you find that no matter how elaborate or frail it gets, it never, ever interferes with any of your abilities.
You can use Doujutsu through shades, Gentle Fist while wearing gloves, so on and so forth, all day long. Finally, you can change what it looks like with nary but a thought, with it becoming anything from field rough-and-tough gear to high quality party stuff, and being spectacular at both functions. Also, it never gets dirty, and any cuts or tears are automatically fixed, though you can choose to have it " appear " dirty or ripped up if you ' re going for some sort of disguise.
Weight Seals- (-100 CP): You have a set of the same training seals that Maito Gai and Rock Lee use, and enjoy the same benefits. These seal weights grow heavier the more chakra you push into them, and discreetly fit onto the provided arm- and ankle-bands.
If you regularly wear these and keep resetting them to the maximum weight you can handle, the resistance training will increase your strength and endurance to absurd levels just like the Duo of Youth. Also like them, becoming accustomed to moving with the weights on provides you with a massive speed boost when you take them off.
At the time you first receive this item, you can choose to swap it out for a special " gravity seal" tattooed on your body that functions identically to the above. Somehow these training seals give you a full-body workout, rather than just focusing on the limbs they're put on as common sense might normally dictate.
Treasury- (-200 CP): Oh, what's this? It seems you grabbed all the money in the treasury before you left! Or someone grabbed it for you and sent it to you! Anyway, you have at your disposal a huge amount of money, easily equal to a significant percentage of the total amount the most powerful nation here had in their treasury!
The exact amount can change, but it's always more than enough for you to live a life of absolute, ridiculous luxury. You can pay off entire armies hunting for you if you want, or buy islands or even small countries with this. It's ridiculous. In future jumps this treasury adapts, becoming
whatever currency is used there, or multiple currencies if that's what you want. Whatever happens, this is always enough to place you solidly among the very absolute richest people in the world.
All this money is always entirely untraceable, allowing you to withdraw it in any number of ways. In worlds that allow it it gives you a secret bank account, or accounts as the case may be, that you can move money in and out of at will, whether by cheques and cards that are also provided, or just piles or cash or precious metals just appearing and/or disappearing in front of you or in your pocket.
Any money in here can be withdrawn 1:1 in any currency you want,however exotic. This amount of money is generated anew at the beginning of each jump, or at the end of every decade in jumps that last longer than 10 years.
Uchiha Jutsu Archive- (-200 CP): The Uchiha really were quite shameless in their day, always going around copying everybody else ' s lifetimes of hard work just by using their special eyes. Well, at least you get to benefit from that. Somehow you've obtained a copy of the complete Uchiha Jutsu Archive, everything that several generations of dedicated intellectual property thieves could copy from every other ninja village, clan and small ninja child in the Elemental Nations. Pretty much any and every technique, seal, chemical formula, pill/cookie recipe or random dance routine that that one Uchiha liked can be found in here.
Any knowledge that wasn't limited to literally just one person, family, or bloodline or was based purely on sealless chakra manipulation (such as the Rasengan) and thus uncopyable by the Sharingan is in the archive, all of them laid out in such a clear and concise format that any half-competent ninja could teach himself just by reading the scroll.
This archive will update with a complete set of spells, fighting styles, etc, etc. from any setting that you have visited and will visit in the future. Provided it could be generously called public, or even semi-private, knowledge it will be in here. Only the most super-secret, utterly private techniques are missing; after all, even the best copyright pirates can't get everything.
This place is comprehensively warded against thievery, somewhat ironically, and it would take a team of top-tier infiltration specialists to even attempt to breach it. Of course its best defense is that, at least at jump start, no one knows you have it. Post jump you can have this become a warehouse attachment.
Workshop- (-400 CP): Going out and beating people up is not all there is to being a ninja, certainly not in the myriad worlds of Naruto fanfiction. There's a lot of space for less… outdoorsy activities, such as seal-creation, weapons-forging, and so on. That's where this beautiful place comes in! It's the ultimate workshop, perfect for just about anything you may care to work at. It has a huge supply of papers and inks for your fuuinjutsu needs, herbs and plants for preparing poisons or medicines, a forge and metal supplies for smithing, timber for woodwork, and so on, for anything else you may care to work on.
The quantities of the materials generated depend on their rarity and value. Something like ordinary paper and ink, or plain steel and wood, would never run out no matter how much you use, while things like paper from special, chakra-enriched trees would be in far shorter supply.
But no matter how rare something might be, so long as it' s not absolutely unique, you can expect to find it here, and in sufficient quantities to work with. At the absolute slowest, for materials of priceless rarity like high quality chakra-storing gemstones or metals, you could expect a supply to regenerate bi-yearly, and proportionately lesser times for less rare substances. In future worlds this workshop updates with materials and ingredients of the respective settings, with the same replenishment rules remaining in effect.
Sample Collection- (-400 CP): Oh, what's this now? Doing some experiments, are we? Well, if you are, these would be priceless. This is a comprehensive collection of DNA samples, with blood, hair, nails and even bone samples from… well, just about everyone who's anyone! That's right. This is a collection of neatly labeled samples that have materials from very nearly every powerful ninja, samurai, random guy, demon, sage… pretty much anyone who can be considered A-class or above in the Bingo Book.
The exact nature and quantity of the samples depends on the people in question and their histories. That is, someone who keeps getting injured would likely have extensive blood samples here, but for someone for whom it's a rarity you would likely see only stuff like hair and skin, and quantities depending on how easy it tends to ordinarily be to get those things from them.
The exception is for dead people, in which case you get significant quantities of everything from blood, bone, skin… well, everything. Each and every sample is perfectly preserved, and experiments performed on them have significantly higher chances of success than normal.
In future jumps too, you get samples from all major figures in the setting, whether in terms of fighting strength, intellect or the rest.
Training Area- (-600 CP): If there is anything that Naruto fanfiction has taught people it' s that training, good, rigorous training, is not just important but absolutely vital. That's where this comes in. This is a pocket dimension, attached to your Warehouse. In this, you can have training and fights that are… well, whatever you want.
That is, you can control each and every aspect of the inside of this area. You can have any opponent, whether a real person in this world or a custom one, with specific skills you want at specific levels, and any number of them. In addition, you can control the size of the arena as well as the terrain, the gravity, atmosphere, the circumstances for the fight and indeed, everything else short of the passage of time.
You can have battles on the scale that carved out the Valley of the End, or however much greater you want, with as many opponents, of however high or low power levels and/or skills, as you want. In addition, you impose whatever restrictions you want on some or all combatants involved, including yourself. This includes, but is not limited to editing yours and your companions ' memories to forget that this is an arena in the first place, letting you undergo the experience of proper battle while inside.
Of course, if you just want to train in peace, you can do that too, as this area generates endless supplies of everything required, from natural chakra to practice shurikens to ink and paper. Related to this, all injuries, up to and including mental and spiritual ones, and even death, are undone perfectly upon leaving this arena. All mental and physical trauma involved is erased along with any residual memory modifications placed at the start, all ammunition and consumables expended are replenished, etc., leaving behind only the benefits, all of which are preserved perfectly.
Death inside does not count as death, not for you and not for your companions. Finally, while you can't change them while inside, the conditions you can set include being automatically kicked out upon a certain time period passing, or a certain event occurring, anything. The arena will also automatically eject you if you "die " or get into a state you cannot possibly recover from.
Now there are certain limitations in place. First of all, while getting ideas from your opponent' s skill and techniques to improve your own is one thing, no abilities or power that let you copy or steal skills or abilities work here, and second, nothing generated in this world can leave this arena. All your improvements must come from within you, to put it simply.
If you take a drawback that seals your warehouse you may instead opt to have a doorway leading to this place attached to a physical in-jump property.
Kekkei-Genkai: (+3,400 Bloodline Points)
Sensory- (-300 BP): For 300 BP, you gain Chakra Sense, which makes you able to sense chakra, as a Sensor-nin.
Blazing Brain- (-500 BP): Your mind is a miracle. That's about the only word for it, really. There are brilliant people, there are geniuses, but this… well, you can probably judge for yourself. First, you have a thinking speed that goes well beyond lightspeed, not only exceeding it but leaving it in the dust. It isn 't active all the time, or you 'd have died of boredom a minute after it awoke, but it doesn't in any way stress you to keep it active beyond the small chakra cost. That's only the first part of it, however, as apart from this you also have the ability to devote your attention to any number of tasks you're capable of physically performing at the same time, and do it with the same effectiveness as if it had all your attention. That is, you have unlimited capacity to multitask.
Iron Body- (-500 BP): You have a body that is the stuff of legends, and the legends always fall short. Your skin is like a layer of steel, utterly impervious to anything short of an all-out attack from an S-rank Ninja, and even that is likely to do only moderate damage. Because it's not just your skin, either. Your flesh, bones and blood are all of a similarly ridiculously high quality, providing you a level of sheer, unassailable durability that many would simply lose hope of ever penetrating.
Even your internals benefit from this innate toughness, allowing you a defense even against attacks that would normally bypass the outer layers of your body. And it isn't only relevant to physical attacks, either. You have the same durability to all chakra based attacks, exotic attacks like the Kamui, and other things like that. No matter what it is, you have the same resistance to it that you do to a punch, even to attacks that normally would simply bypass all immunities. However, if necessary, you are able to disable this durability if you are purposely being injected or you require cuts to be made along your body.
Sharingan- (-900 BP): And now, we come to this. The Copy Wheel Eye is one of the most powerful bloodlines in this world, and for good reason. While the Sharingan is active, you can instantly and perfectly copy any technique, jutsu, seal or trick that you lay your eyes on. It doesn't give you any of the innate abilities needed to use those techniques, if the technique requires such, but if you see someone use it, you know how to do it yourself.
That is only one of the effects, however. You can also cast any genjutsu or other illusions through your eyes alone, completely eschewing any need for words or gestures. You can predict people's actions through the tiniest movements in their muscles, and react to them in real time. It also allows you to directly see chakra, and you can see through all but the greatest illusions, and even break them more or less at will.
While you have all of these abilities from the beginning, they take time to be raised to their full capacity. This can be seen by how many tomoe you have in each eye. You can have anywhere from one to three, and it determines the magnitude of your powers and your control over them.
When you have three in both eyes, that marks the point where you have both as complete as they can be. At this point, another power that you can use is revealed. Simply by looking people in the eye and focusing your will, you can establish temporary or permanent mind-control over them. It is done through a combination of a vast array of genjutsu and compulsions, and can be detected as simply as looking in the victim's eye, as they acquire a permanent reflection of the Sharingan for the whole time they're affected.
For an additional 300 BP, your Sharingan crosses the limits of the normal Sharingan, and unfolds into the Mangekyo Sharingan. This is the advanced, mutated version of the ability, and has its own additional powers. That is, five additional powers, each above and beyond anything normally doable.
The first of these are the Amaterasu flames, black flames that cannot be extinguished by anything short of powers equal or greater than the caster, and burn for seven days and seven nights if not forcefully extinguished.
The second is Tsukuyomi, a genjutsu in which everything, from the terrain to the passage of time is at your command, and you can do… well, whatever you want with the people you ensnare.
The third is Susanoo, a massive construct of a spectral warrior which protects you and serves your will utterly and absolutely. You can control and need to control this construct, but it also has some rudimentary but effective instincts to protect you and smite those you ' re opposing. Also has facsimiles of weapons from a mythology of your choice. Their powers are based on what you draw from, but are only a fraction as effective.
The fourth is the Kotoamatsukami, a mind control technique that always works perfectly if you can cast it successfully. The target is completely under your control, doing what you want, and short of someone directly looking for it, it's extremely unlikely to be detected.
Then there is the Kamui, power over Space. You can create portals to go anywhere in the world, or even across dimensions to access the multiverse, often consisting of variations of the world. You can also manipulate objects and people, including yourself. You can make it so that the bulk of you is in a different dimension than the one you're visible in, making you utterly invulnerable to all damage short of something capable of actually affecting multiple dimensions at once.
Unlike normal users of the Mangekyo you do not suffer from diminishing eyesight or similar problems or issues, the payment of CP having been the only ' sacrifice ' you needed to make and these eyes will eventually upgrade themselves to their eternal version on their own as you become stronger.
Rinnegan- (-1200 BP): The Eyes of God are yours now. The Rinnegan's name might sound overly grandiose, but let' s be assured, it is not. You have these eyes now, along with all the powers that come with them. These take the form of multiple ' paths ' , each with its own abilities. You can use all of these powers in one body if you want, but you can also use multiple bodies, one for each path.
First of all you have the Deva Path, which grants you control over gravitational force, to extreme extents. You start out knowing three specific moves instinctively, those being a move to cause an intense pressure wave moving away from you, called 'Shinra Tensei' , an extremely powerful attraction towards you, called 'Banshō Ten 'in ' , and the third one which is simply a move that lets you release an intense ball of pure gravitational energy, which attracts everything to it with a ridiculously strong pull, almost like a very watered-down Black Hole.
The second path is the Asura Path. You can create metal of all types from your body, in however complex shapes as you want. Machinery, weaponry and high technology, if you know how to make it you can grow it directly out of your body. You can also infuse items with chakra to summon them later, even control things by using chakra infused metal.
The Human Path grants you dominion over the souls of people. You can manipulate them and interact with them directly, so much so that you could even extract their memories from them with just a touch, conduct ' soul surgery ' of just about any kind you can imagine, or just rip them out entirely.
The Animal Path, the fourth path grants you access to a wide variety of summons. Any being that you personally defeat and/or kill can be summoned by you. They tend to have the rinnegan in their eyes, but otherwise act as all other summoned beings. You also find that any trials or requirements to get summons to let you sign their contracts get smoothed over simply due to you having this.
The Preta Path allows you to absorb chakra from your surroundings, even from other people or techniques headed at you. You can not only take this chakra, you can add it to your own reserves, even to the extent of increasing your overall pool to a reduced extent.
The Naraka Path allows you to summon the King of Hell statue. You can use this statue to know if someone is telling the truth or not, heal people, even from the absolute verge of death to fully fit in a matter of minutes at most. And at an immense chakra cost, this can even be used to resurrect the dead. This last ability will not cost you your own life, though it may leave you exhausted and feeling weak for weeks or months if you use it on a huge number of people at the same time (for example, bringing back the population of an entire major hidden village).
The statue can also be used to perform soul tricks similar to what you can do with the Human Path. Aside from these paths, the Rinnegan grants you a vast chakra capacity, almost half of what being a Jinchūriki would give you, extremely fine control over it, and exceptional affinities in all five normal elements the elemental affinities that come with the Rinnegan are equal to one purchase of the Exceptional affinity for each element, and potentially the ability to utilize Yin/Yang Release with training. Where it would matter these things stack with and augment any such affinities, control, or reserves you already possess.
Companion:
Tailed Beast - Special: If you are a Jinchuriki you may take your Beast as a Companion for free. They will be guaranteed to find or develop a way to project a physical avatar from within your Seal at some point during the jump if you desire them to have that capability, and will not take up a Companion slot so long as they stay sealed within you.
Additionally so long as they stay sealed inside of you you may freely grant them access to copies of any perks, abilities, powers, or so forth that you personally possess and vice versa. However, should they be unsealed and removed from you access to these copied abilities will be suppressed until they are sealed back inside (which you are guaranteed to be capable of doing, if both you and your Tailed Beast are willing).
Drawbacks:
This Is Your Story (required various) (+0 CP): You may replace one of the characters already in the story as your insert into this jump. You may choose any origin for discount purposes but your backstory will obviously be dictated by which character you are inserting as and into which fanfic you are inserting. You may keep your own gender or switch to the character ' s canon gender as you choose and the fanfic toggle will take care of any differences, but otherwise your age, location, etc., will be dictated as above. As a small mercy, since many ninjas are infamous for having particularly horrid early lives your jump-memories will be 'insulated' so that you suffer minimal emotional distress from having them. To help prevent abuse of this toggle you will receive no powers, abilities, bloodlines, etc., that you did not pay for with CP and any wealth or position that is part of your character ' s backstory will not follow you out of the jump unless paid for.
This is not intended to be a "free stuff" toggle. In addition, while the fanfic toggle allows us to be flexible regarding details you still have to purchase what' s necessary to actually be able to self-insert into a given character without imploding the plot. For example, self-inserting as Naruto would require the Jinchūriki capstone booster and self-inserting as Sasuke would require a Sharingan, and likewise for other clan members and their clan bloodlines, and so forth. These requirements are waived only if the particular fanfic you are using explicitly states that the character in question does not have a Tailed Beast or Sharingan or etc. You may not use this toggle to insert as Kaguya, the Juubi, any of the Tailed Beasts (although you may obviously import your Jinchūriki free Companion into the appropriate role), Madara Uchiha, Zetsu, or another character whose powers would be impossible to approximate using what's available for purchase in this document or who are just that broken. You may insert as Pein (if you can afford the Rinnegan bloodline, of course) or into other characters of similar power or lower.
(Insert As Sasuke Uchiha Post-Uchiha Massacre)
Let's Keep It Simple (+0 CP): OK, let's face it. The canon plot of Naruto is an unrecognizable mess. Even dedicated fans have trouble explaining what was going on underneath all the way to the endgame, and far too many fanfics never go deep enough into their own background to make it plain how much of that canon they are or aren 't actually using. Well, there's a cure for that. By taking this toggle, any and all elements of canon that didn 't exist pre-timeskip and that are not explicitly part of the fanfic you are using are strictly optional. Make Itachi an actual bad guy, have Obito actually die during the Third Ninja War, pretend Kaguya never existed, whatever. So long as the fanfic you ' ve chosen doesn 't outright contradict you on that point, it's all good. Feel free to enjoy your ninja adventures without being crushed into irrelevance by vast plots and imponderable forces that you had no interest in anyway.
Extended Stay (+8,000 CP): For every tenth purchase of this your time here is extended by half a year. Just be careful this world has a number of dangers even to those who stand at its peak. Staying here may give you some more opportunities, but it also carries many perils. Lastly, depending on how long you plan to stay you may need to find some method of extending your lifespan.